Wednesday, December 17, 2014

Santa Mouse

This is my "Cold Theme" submission for the Analog Hobby challenge please go vote for it here: you can vote for as many entries as you want using the survey on the right hand side. 
This is the Mousling Santa and helper from Reaper Miniatures painted for my Nephew William as part of a Christmas gift including a children's book I ran across years ago called "Santa Mouse." A heart warming little story about a mouse who gives Santa a Gift and gets recruited as a side kick.
Normally I use more wash but in this case I wanted the colors bright and sharp... the beard was a particular challenge as I wanted it to have depth but I also didn't want it to look dirty. I think I redid the beard at least three times.
The helper was a simple project though the over sized ears were a bit of a trick.  Also I love his little reading spectacles.
Close in on our Santa Mouse. The eyes were an issue I think they are too big I tried to do them in a black/brown like a real mouse but the came off wrong.  I softened  by painting them blue but they still don't seem quite right.  This will be my entry for the Cold bonus round.   So I think that give me 10 points for the figures (25mm scale) and maybe a another 50 if it is deemed to meet the bonus round criteria.
 A couple of rear angle shots on both figures.

Tuesday, December 16, 2014

Challenge day 12

At least I think its day 12... I'm off to a good start over 10% of the way to my goal of 1000 points. Officially I have 69 points but I believe I will get at lest 60 points for my cold entry.  I completed a set of Six Viking/dark age figures The Cold entry will be posted here at some point in the future but for now can be seen on the Theme page of the Challenge.
They War Games factory figures and they were a pain to put together and I don't especially like some of the poses I wound up with but over all the look nice now that they are painted.
 The shields are hand painted I am trying to stretch my free hand paint and get away form simple geometric figures.
Some times the results are less then one hopes for as with this "dragon" though lots of other people seem to like it.
I am getting well and truly sick of certain people in this challenge showing neat and clean hobby area.  This is what a painting table looks like!!
I have some FOW Grenadiers that are proceeding nicely...
Some British Sherman tanks as well as some US troopers and fellow in the back who lets just say Loki's isn't overly fond of.
I also have my mount and rider selection coming along nicely a small unit of Highland cavalry.

You can check out all my Challenge Submissions here:

Monday, December 15, 2014

Hold the Line Mid-war US infantry vs. German Grenadiers

Mark and I got together for a mid war game his Grenadiers form Eastern front against my US Torch Infantry(1710 points) . Since we were both infantry we rolled off and determined Mark was the attacker.   I was using a list similar to my late war US infantry but with a couple wrinkles the most significant of which were two recon units (I&R Platoon and an Armored Cavalry platoon) and because the points worked a sniper.
My front line US infantry strung in and L shape across the board a bit back of the center line. An HMG is in the house on the right and another HMG is hidden in the woods.  An LMG covers the objective and another is in the house on the left to anchor that flank.
Mark has Neb artillery and the big 15cm infantry guns for fire support
Fallschirmjagers and Grenadiers with a  tiger platoon advance on the left more grenadiers are just to the right of this picture.  in the bottom of turn 1 my IR platoon occupied the 3 story building so ti now bristles with 1 .5 Cal HMG and 3 LMGS They got several hits on Marks FJ
Mark brings the fire power....
Then launches an assault with is FJs... I get two more on the way in with Defensive fire but when it gets to knife work my men are overwhelmed
I fire on the men in the building with my artillery (the observer is in the gray two story building)  We get another FJ (dropping them below half) and take out a Tiger! (that was lucky!)
Mark has become annoyed with my HMG and observer teams in the buildings he calls in fire pinning me...
then he sends in the Tiger saddly he doesn't bog but he also fails to kill my HMG and Observer who run out the back as the Tiger comes crashing into the front (smoke for dramatic effects only)
Mark has a pretty good push going on my left flank... I have my Sherman's working around on the right and my sniper earned his points by hitting a neble rock reducing them to a two gun battery...
Hear comes the cavalry! Armored cavalry race up and open fire on the advancing Grenadines getting a couple of kills and forcing them to hit the dirt.
Mean while my armor has assaulted Mark's infantry guns Killing one and HQ, the other escapes (it was not engaged) an manages to take on of my Sherman tanks before falling to fire from the tanks...
David vs Goliath but my boys don't have sling stone and my cavalry recon is killed or driven away but they bought me a turn by pinning all of Mark's infantry (Mark had trouble getting troops unpinned all day)
Mark attempted to assault my infantry with his grenadiers but they were beaten back I ambushed my AT guns getting six shots at the flank of the Tiger only one hit and it bounced.
The tiger is coming forward all alone!
Mark assaults my second infantry platoon.  After several round of combat... my engaged men are killed.
the platoon hangs on though... at reduced strenght.
Artillery tries to take out the Tiger...but can't get a kill shot
Mean while 4 of my 5 Sheman's tanks are still alive and assault the Grenadiers form the rear driving them off.  Mark tries to counter with his FJs but the last of them die trying to storm the tanks.  Mark is literally down to his 2ic  his tiger and the commander of the Neble battery (who keeps making his sole survivor roll)
Mark launches an assault to take my objective.. I get several hits but his for the Father land trait keeps him fighting and he drives me off . My men move off Makr back up so I can't sneek up on him... I move my men back up to contest the objective... will one tiger revers the tide of this battle all on its own... it seems possible.
My Sherman tanks swarm, I have 6 side shots I land 3 hits and get a single bail... getting desperate...
I call for artillery on the Tiger and two of my own tanks is caught under the template... One of my tanks is bailed out but we also kill the tiger!  To win this battle I literally had to kill almost all of Mark's army.  His survivors consist of his 2iC two observer teams and the command stand from his rocket battery.  Along the way Mark killed two recon platoons and beat up both my infantry platoons (almost breaking one).  Mark uses the word Epic to describe a lot of games but this one was Epic a lone taker almost tuned the entire game around.

Friday, December 12, 2014

Trying to Steel Sheep form the Britons

This is the DUX Cattle raid mission but we are using sheep rather than cattle.  I rolled two free mores but John's watch tower reduced it to 1 and most of my boys, roll fairly poorly.   I tried a new command structure this time putting a noble with each of my elites and having my lord command the main body of 3 warriors (really 2 since the 3rd was acting as herdsmen)
John's vanguard arrives his elites and slingers.  John got just about ideal placement.
My sheep are moving very slowly, but my other troops are in reasonably good blocking positions.
Troops are closing in...
Two elite formations hammer each other first John loses a man...
then I do... I rolled well to hit bu didn't roll too well on the effect table.
When John gets to activate I use the withdraw card and avoid him
Then Cuthwulf and his two bands of warriors crash into the Briton Elites and hammer them hard.  I don't do enough damage to break them but...
John withdraws them behind his line of warriors, Its about to get very seriousl
I attack on the next turn John is in shield wall as I told him at the time my goal isn't necessarily to win but to tie his men down... this I do,,,
The fight rages for several rounds and many men fall on both sides... but for the shield wall I think I would have had John but...
John's Champion evens the odds with the fear card adding 4 shock to the far stand
Both of my warriors break and my moral falls from 6 to 3.
My lord joins the force of elites and Cuthwulf leads them in a charge on the surviving band of Briton Warriors.
I rolled poorly on the results table and battle continues...
John brings up his elites and its not a question of if I break but when and do I take any one with me. Sadly the answer is soon and yes I do break the Briton warriors but its not enough as john has high moral.
My other force of elites has savaged two forces of levies but I need to win in one turn and shield wall saved them form more serious damage.  I got lots of hits but not enough kill.
Cuthwulf break away from his routing Warriors and joins the melee... its a long shot but I have to break them.
Many Britons fall before my sword but the also inflict 4 shock on my elites and that breaks my moral. John won a close victory I probably shouldn't have engaged the levies but when that fight started I still had a moral of 3. I still think my tactics were good but though I generally got hits I didn't get good results (shock markers and kills) as often as I need them.   I actually killed significantly  more Brittons 22 than I lost 14 but it was my groups that broke while John's generally hung on battered but still combat effective.  Over all this is my favorite raid mission.. in all the others I feel like I am the unluckiest raider in history since all my targets are defended by the cream of the opposition army.  Getting attacked on my way home felt far more 'realistic.'