Wednesday, October 29, 2014

That's not a Saxon

I had this guy left over from I don't know what... probably a D&D campaign that didn't launch or went in another direction.
 Its an old Ral Partha piece and he's the perfect captain for a fantasy guard unit or hero.
With this spiffy bear skin cloak and horse hair plum he's just flashy enough to be a hero or even villain if you need one.  I don't know if I will use him in the Saxon campaign but he was close enough that it made sense to paint him up with them.

Tuesday, October 28, 2014

Expanding the Saxon War Band

I've been working on some additional Nobles for the Saxon Campaign I am playing with John.  Sadly some of these pictures look less good here than they did on my camera which I can't quite explain. So if you come back latter you may see other better pictures.
Very please with this shield that I painted by hand.   Its a simple design inspired by some I have seen but not trying to copy any.
The gray cloak also came out better than I had hoped.
Another hand painted shield
It doesn't show here as well as I would like but I am really proud of how this guys hair came out.
I think I got a depth to the color you normally don't see when I paint hair and fur.
This Ax man has an head wound probably to his eye as its covered over.
His leggings are a bit ragged clearly he's a lower class warrior or a noble on hard times.
My back up Champion... his posture matches my Lord better than my current champion who is more dynamic in pose.
another shield I am very pleased with.  A little more work needs to be done on the bases, and some better pictures are needed too.

Monday, October 27, 2014

7th Armor Vs 21st Panzer Encounter at The Whiz

It was nice day at the Whiz Sunday a bunch of magics players doing their thing (a draft tournament I think) and Mark and  I got to do a nice battle some where in northern France. Mark was running 21st Panzer division.  He had two platoons of 4 Panzer IVs; a battery of 3 Lorriane Schleppers, a short platoon of panzer grenadiers (on foot) a trio or Quad 2cm Flack guns and a King Tiger.    I was running 7th Armor I had my Company commander in an Easy 8 Sherman and my 2ic in a Jumbo.  I had a "fast" tank platoon of 5 M4A3 Shermans (two up gunned to 76mm guns) and a "slow" platoon with a Jumbo, 2 Easy 8 Shermans and 2 M4 Shermans.  The rest of my force consisted of a recon platoon, and armored mortar platoon a Infantry platoon (all Confident Trained) and a Confident Veteran battery of 105s. I started with my fast Tank platoon, Infantry and Artillery on the board as we both had delayed reserves(neither of us got a reserve until turn 6) .  Mark got to go first and advanced his Tiger toward my right taking one shot at my Jumbo (2iC) which missed.
Mark tried to go over the hedge with his Panzer Ivs (he had one panzer platoon the Schleppers and the King Tiger on the board) as three of his 4 tanks go belly up on the Hedgerow... I was tempted to take shots but stuck to my plan sending my tanks to the left.
My artillery got in the first of several kills taking out on of the Schleppers and reducing Mark to a two gun battery.
The Tiger prowls his way though the village trying to gun down my observer but I made my save.
My tanks swing wide around the hedge row... I could have go through(I had hedgerow cutters)  but I opted to move around.
My artillery strikes again killing one Panzer and bailing two more... Mark has to motivate and passes.
Bog fest continues as the German commander is stuck in the woods
The American commander has similar problems trying to get over the low hedge.
My artillery takes out another panzer and this time Mark's platoon flees.
I took six shots at the German CO and missed them all... the tiger kills my platoon leader and the German 2iC snipes my Sherman 76 but only bails it out.
The American CO has gotten free of the hedge and races to firing position... as Odd Ball said the only place to hit a Tiger is in its ASS!  I got a lucky shot and blow up the Tiger. Mark passes company moral as he had only 1 platoon still on the board.  But now he has more
New Panzer IVs advance against my leaderless platoon and kill another Sherman. My slow Shermans arrive and push forward not quite where I want them but following up the attack on the left isn't a bad thing.
We drive though the Hedgerow and only have one tank bogged down. I also start my infantry forward and take out Mark's lone observer.
Mark however has his Quad Flak guns in position...
and their fire is devastating... I get shot in on his panzers and force that platoon to check and it runs.. Mark is no the ropes but...
using an audacious move his Flack trucks crash through the Hedgrow and hammer my command tanks with fire.  Its a Hail Mary strike and like most of it doesn't work out the way Mark hoped.
He also managed an assault that bailed one of my Sherman 76s (wish I had gotten his men swarming the tank) I then failed my counter attack motivation test but Mark had to test his platoon's moral and they flee this gives me a hard fought victory.   Scoring wise this is a 6-1 win for me which is one of the problems with the flames of war scorning system. Mark rendered on of my Sherman Platoons ineffective even thought 3 of its tanks were still operable, he should get a point for that.

This was my first win with the 7th Armored Division... Trained tanks are hard to push for me but I had a good game both tacitly and the dice were kind.

Saturday, October 25, 2014

Check you Six props and jets

With Ariana working I headed over to 3 Trolls Games and Puzzels for their Saturday morning game the Germans had 4 Me262s and 3 Focke wulf 190s facing off agians 4 P-80s and 3 P-51s.
 I flew the P-51 flight with one veteran and two skilled pilots against my friend Warren in the 190s.
 The Jets close fast but at the far end of the table so I don't pay too much attention its almost two games in one at this point.
 I made some good guesses and got two of my planes in firing position while Warren will have only one shot.
 I hit Warren with air frame dammage and both flights rip past each other turning to keep gunsights on the foe.
 Jets have engaged one P80 is destroyed and on Me262 has been hit.
 I'm head to head with one of Warren's planes and both miss their shots... I'm tailing another Focke wulf and miss that too... but I am tailing him.
One Warren's planes tears past me and I let it got taking advantage of the 3 to 2 odds and its moving away form the jets!
 I close and with point blank shots I take out one of the 190s
 The other 190 is now protected by the Me262 (only one P80 is still flying) as long as Warren is running away form the jets I can keep shooting at him.
 I'm tailing him but the German pilot is good just juking out of my shots each time.
 OH Crap the Jets are after me Dive! and gain speed!
 Two of my planes just just flat out running! but my Veteran pilot wants one more Hun!  I have one shot at point blank range.
I hit and roll damage... you can see the damage above... looks good right but not in Check your Six because you drop a roll of 6.... so my damage is 6 not 30... Warren escapes!  Dick in his Me262 has one shot at long range on me... he hits but I just barely make the saving throw!  So do I three P80s are killed to one Me262 damaged.  I killed one FW190 and damaged another and wonder of wonders escaped with my air craft intact

Friday, October 24, 2014

Raiding the Briton Farm

 Lord Cuthwulf still smarting form his failed raid in the spring and been fretfully rebuilding and petitioning his king for permission to raid the Britons again though a long summer.  Finally the king relented and Cuthwulf with his Bergred and his cosine Osbert prepared to strike a farm in northern England
 This poor sleeping hamlet has no idea what is about to happen to it.
 Bergred and his two bands of warriors reach the main farmstead quickly and begin searching for loot (I was singularly  unsuccessful at this endeavor for most of the game.
 John has his two bands of warriors sneaking though the woods.  I have learned and Cuthwulf and his elite war band are positioned to keep the way home open
 John's reinforcement arrive and begin moving across the field (our terrain looks very realistic this time around)
 Bergred and his men continue their fruitless search while Osbert's men try to chase off the slingers.  Osbert himself is searing the building in the lower corner.  John and his elites cross the field and I move to strike them.
 An epic clash ensues as 6 Briton Elites with their lord and champion face of against 12 Saxon Elites with their lord and champion.  The battle (lasting several rounds) is quite even six men on each side fall before the end but numbers tell and the Briton Lord and his champion Uther must flee.
 I manage to chase off the Briton slingers with a band of warriors but the levies come up. Bergred gives up looting the farm house and joins the battle.  John drives off one leaderless band of Saxon warriors...
 Bergred has done great damage to another group of levies killing one and inflicting 4 shock
 Cuthwulf falls on the other end of the line of Levies and breaks a unit but fails to chase it down and destroy it (it will run off board latter).  Bergred breaks another band of levies and hist the 3rd in his attempt at pursuit.
  Both side are badly damaged pursuit leaves me exposed... when the Briton lord card some up
I try to use evasion but my dice (which had been hot or cold all night go very cold) the Briton lord and his champion break this band and now both john and I have our moral hanging by thread... fortunately the Briton levies run off the board first breaking Briton moral. I win though there is some question as to the level of victory as its not clear if I get the loot or if the farm was more or less empty.

Lessons raiding is hard!  The looting checks are a 1in6 chance and their is nothing you can do to improve your odds... The Briton player has the more straight forward task of simply trying to break my moral.  On that note my men are better average quality but the lose of each unit has a bigger potential loss of moral... so while I am man for man better my force is also more fragile as a whole I did kill 22 Britons (3 points) to the loss of 17 (2 points) Saxons but that is still heavy losses... but with winter a head at least I have enough gold to satisfy my king one way or the other.