Monday, September 1, 2014

Surface Battle Group(1)

Chris and I met at the Hobby Bunker Thursday night to try out a modern naval combat game called surface battle group (v3) that Chris was hot to play. Chris had some very sharp looking 1/6k scale ships for us to play with.
This tiny version of the Iowa was on of my favorites of his set (though you won't see it in the battle).  Our game matched a Soviet Attack sub against a US Frigate.  I took the Soviet sub.
Sorry for the green sea... you might see three subs there but only one is real... part of the hidden movement rules.
Chris launched helicopters for ASW Search Chris was able to zero in on the real sub pretty quick but the need to require the sub each turn meant I could sometimes "disappear." 
The game of cat an mouse was on and Chris struck firs with air launched torpedoes.. that I managed to doge.
Chris fired a ship launch torpedo at me but it lost tracking. mine tracked true and despite Chris' and is very cleaver turn away maneuver my shot ran true but didn't strike.
 Chris had reloaded his helicopters and I felt I was running out of time.  I fired two torpedoes at minimum range.
 The first missed but the second landed a hit....
Which left the US frigate sinking and burning..   It was a lot of maneuvering for one shot but that's how sub warfare is. 

Tuesday, August 26, 2014

Hobby Bunker Game day (2) 10) WW 1 Eastern Front 2nd Masurian Lakes February, 1915

Dave Soucy had set up a game using modified Kampgroup commander rules. World War one on the Eastern front doesn't show up often on the gaming table so I wanted to give this a try.
 Cassocks guard key villages on the land bridge across the lakes
Dave gave me this neat little map the red line is the main Russian line of resistance. looking a the map and the few troops I could see on the board I decided I would use my Jagers and Ulans to attack the right most village then use the rest of my force to sweep across the lake to take the rear two villages (my mission was to capture two villages)
 The woods provide me with some cover and my Jagers have a number of HMGs to pin down the Ruddians
 off to a good start getting a good hits on the Cossacks.
 I dismounted my Ulans to make them less of a target but the Ruskies still got in some good hits.
 My advance across the ice is going well and my opponent, Tim is worried.
 I fire on the wooded Island form three sides..
 Then we start close in Jagers and Ulans both... I have decided this is the key position...

 My attack drives the infantry...
 on the left t I have started to drive back the Russian Cavalry
 The Cossacks counter attack its a hard fight...
 but we hold just barely but we hold....
 And my men clear the woods flanking the lake... Russian reinforcements arrive in the empty villages but I have an edge in numbers if only barely.  Tim starts to shift men to cover that attack
Tim had to leave early so I launch an attack on the village it is repulsed by the narrowest of margins and we wrap the game up.  I feel like if I had the time I could have managed to break my way into the village.  This was may second experience with Kamphgroup commander and I like the system, hope to get more games in in the future.

Polish Poster Objectives

TJ saw my objective markers and indicated he would be interested in getting a set of four. Your only going to see three below because one of them is a surprise for his son.

TJ plays a Polish army so he wanted his Objectives to be appropriate for a Polish army.  I did some hunting around and found a several but suggested these two to TJ
This is to my mind the Classic propaganda image relating to Poland. It was used in the Classic World War II computer Game Hearts of Iron.  I believe it was produced by the Polish government in London to help remind the British of their support.
 I found this second on line and it was new to me. I believe it was aimed at the US and British Governments in the late war to remind us of the great contribution Poland made to the War.  Also to remind us that selling them out to the Russians would be an ignoble thing to do. (We did it any way)
 The slogan reads Poles Fight On a great message.
 The upper portion show a list of Battles in which Polish forces played a rolled.
You may be able to read them better here.
Finally TJ wanted a German Poster for "the other Guy" to use if he was short an objective. Sending these and the 4th Objective (I will show it latter I promise) latter today or tomorrow.

Sunday, August 24, 2014

Hobby Bunker Game Day (1) Carnage and Glory: Battle of Belmont

 I arrived at the Hobby Bunker's Game day and when I saw Richard Wallice had a game of Carnage and Glory arranged I immediately jumped in Peter game me control of the Union left flank.
 My confederate opponent Sandor is on the left and Game Master Richard is on the right.
 Rebel cavalry ride down the center...
 Both side deliver devastating volleys  the Rebels flee but the Yankees are almost as bad off .
 Rebel Cavalry chases off a 3 inch ordinance Rifle
 Peters men drive back the Rebels on the right.. my own troops follow up in the center but the men on the left are in bad shape.
 Yankee's in the rebel camp Peter starst to put it to the torch as the artillery Caissons run dry.
 It breifley look very good for the Yankees but... we are too late
Rebel troops arrive on on left.. and the end result is a Rebel victory .

Friday, August 22, 2014

Tower Raid, Dux Britanniarvm (2)

John and I met at Hobby Bunker for our second game of Dux Britanniarvm this time we did a tower raid were I as the Saxon was seeking to capture a Briton noble.
My target with his two units of Warriors.
I start off with my Elites on the board (random entry point) and three Warriors off board
John had a bunch of Levies and his Elites at the the fort.
My elites and Johns face off right off
Running the Noble down, darn rive keeps slowing me down.
John tried to charge but his men got stuck in the mud.
I charged in with my elites.  Hard blows are exchanged...
Then I sent in another unit of Warriors
WE managed to drive john off.
Mean while my Lord is over the river and is ready to charge the noble and he has the cards to make the battle decisive... but I didn't roll enough to get in contact ... Whahh Wahh....
John is trying to get across and I am trying to stop him.... 
 My lord, his champion and the elite solder with them make quick work of one Johns Warriors
 I also managed to put John's Elites to route... though my own boys would be broken by missile fire next turn.
 Meanwhile I have moved two units of warriors between John's fort flanking his levies.  (counts for nothing in the scenario but I still felt it was good tactics)
 My unit of Elites with my Lord and Champion attached manages to catch the noble and his warriors at the river but not before John's Lord and Champion join them.  a long battle occurs and the Unit of Warriors is destroy all six killed I lose 3 men. John's Nobles flee before me but I never have the 3:1 advantage in dice to capture the noble (I might have had one chance in the game to do this and my movement dice were too betrayed me)
We call it at this point I could have slaughtered levies but not fast enough to get the Noble. I had the better of the  battle but John denied me the objective of the Raid.